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Haiku: A Journey Through Old Japan » Devlog
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Get Haiku: A Journey Through Old Japan
Haiku: A Journey Through Old Japan
A contemplative solo RPG
Status | Released |
Category | Physical game |
Author | Sam Seer |
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TRIGGER WARNING: I leaned heavily into the Reformed/Encourage trait & mission for this character. My play report deals with themes of religious fanaticism/cult and suicide.
Haiku Journey
Name: Ichiro
Characteristic: Reformed
Mission: Encourage
Body: -1
Mind: 0
Spirit: +1
Travel 1: Spirit, Lonesome, Fatigued
Up and down green hills
Conversing only to the wind
A will and a friend
Waypoint 1: Mist Migration
Spirits flutter from
Caravan to caravan
My destination
Act 1: Teamwork
Gathering a flock
To migrate enlightenment
I’ll direct the way
Reflect 1: Grim Wound
Long drowned days surface
The knot grows tight, I can’t breathe
I wake in the night
Travel 2: Spirit, Difficult, Fatigue
Couple caravans
Lose their way entirely
We push and make haste
Waypoint 2: Life Feud
A village in smoke
Departing souls dissipate
I arrived too late
Reflect 2: Risuke, Reject, Disfigured
He needed guidance
I could not provide, he burned
And did not survive
Travel 3: Mind, Unclear
Endless overcast
Conceal the constellations
I’m blind without them
Waypoint 3: Mountain Smoke
No clouds, only ash
A burning beacon guides us
I take them higher
Act 3: Courage
Baptize in the flames
I watch some leap, and I watch
Non-believers flee
Reflect 3: Heretic
I have been called worse
But soon they’ll see, I’ll make them
Time to start anew