A downloadable game

👑  Classic Explorer Workshop's  Gold Explorer Award winner.

Welcome, traveler!

This is a solo RPG about a journey through Old Japan. You will encounter danger and beauty, reflect on your past, and— perhaps— find resolution at the road’s end.

Credits

  • Designed by Sam Seer
  • Art by Hasui Kawase (public domain)
  • Cultural Consulting by 澤邊 佳那恵
  • Layout based on Clayton Notestine’s Explorer’s Template
  • Inspired by Matsuo Basho’s Narrow Road to the Interior, Shawn Tomkin’s Ironsworn, Jack Harrison’s Artefact, and Allison Arth’s Gentleman Bandit
  • Dedicated to Matsuo Basho and Hasui Kawase
  • Licensed CC-BY-SA 4.0
StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(13 total ratings)
AuthorSam Seer

Download

Download
Haiku_Spreads_v1.pdf 8.9 MB
Download
Haiku_Pages_v1.pdf 23 MB
Download
Haiku_PrinterFriendly_v1.pdf 8.1 MB

Development log

Comments

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Absolutely enjoying your game! Not sure if I’m doing it right, but I’m writing a haiku for each move I make. For example, here’s my first Travel move:

Travel 1: Spirit, Lonesome, Fatigued

Up and down green hills

Speaking only to the wind

A will and a friend

I’m glad! 

Short answer: If you’re having fun and writing haikus, you’re doing it right.

Long answer: At a minimum, you write a haiku whenever you make the “Reflect” Move. At a maximum, well— there is no maximum. I love the idea of a haiku “journal entry” for every Move. 

P. S. That is a lovely haiku. 

Thank you! And thanks for the game!

(1 edit)

Absolutely. And you inspired me to create a place to put haikus / play reports.  Post here!

Awesome!

(+1)

Thanks to your game, we had a very good trip.


https://twitter.com/Think_cod/status/1683856868249309184?s=20

友よありがとう / thank you my friend !!

(+1)

Stunningly gorgeous! A meditative take on journeys that could (in my opinion) be directly adapted to a Zelda-like world.

My assumption is that if we're using clackety dice (instead of paper dice), we'd be rolling a d10? 

(+2)

Thanks for the extremely kinds words, Benji! Makes me want to make a version specifically for Zelda 🫢💡

And that’s right— a clackety d10. Just read the 10 as “0” for the moves (as opposed to “10”).